Nymeria
1/27/2017
If someone had told me that I would not be able to finish a book by Alastair Reynolds, I would never have believed them: he's one of my favorite SF authors, and I've always enjoyed what I read so far, so when I learned of this new novel I dived straight for it, only to be profoundly disappointed.
The story focuses on two sisters, Adrana and Arafura, and is told from Arafura's point of view: they leave their home on Mazarile to join a crew of glorified scavengers searching through the relics of old civilizations for valuable objects. There are many interesting details to this view of the universe: humanity has spread away from Earth (there are several mentions of the Old Sun and its failure) and created artificial homes on planets and habitats; the remnants of previous civilizations are to be found enclosed in baubles, that open at pre-arranged times to allow the treasure hunters to look for artifacts; there is a form of instantaneous communication/listening device that uses a sort of huge (alien?) skull to establish contact, or to eavesdrop, but only if the operators are young people, with a still-developing brain; and there are pirates, preying on the scavenger crews to get at the artifacts without doing the hard work.
Most of the above is often mentioned in passing, but never satisfactorily explored, especially on the subject of the baubles and how they came to be: I'm not in favor of massive info-dumps, on the contrary, but it seems... wasteful to give the readers a glimpse of something so intriguing, and never to offer enough information to make sense of it all. I believe the roots of the problem lie with Arafura's point of view, and for a variety of reasons: for starters, she knows little of the universe she lives in, and that makes sense up to a point, because of her secluded life on Mazarile. Yet, once she escapes the stifling confines of her life, she shows little interest in the "big picture" out there, accepting with irritating passivity the information provided by her crew-mates, without looking further than that: there is nothing of the hungry curiosity I would have expected from a teenager who is for the first time free of the constraints of her former existence, none of the wonder of being "out there" and living an adventure. If I were to distill the sisters' reactions to the new and intriguing vistas opening before them, I could do it with: "oh, um... yeah, ok".
Even worse is the "voice" of the two young girls: their dialogue and inner thoughts sound... dumbed down, for want of a better word. If this is meant to be Alastair Reynolds' attempt at expanding into YA fiction, I find it more than inadequate: used as I am to his neat, incisive prose, what I found in Revenger was a writing style so careless that I often wondered if I was truly reading such a well-known author. And if Arafura's very simplified expressive range is the means to reach out to the younger audiences this seems to be intended to, I find it somewhat insulting, because readers in this age target are much more articulate than that.
Another problem I encountered with this book was the inciting incident for the whole story: the decision of the two girls to leave their planet comes out of the blue, after a visit to a sort of carnival booth in which some lady happens to have a device that measures the ability to read bones, a very sought-after skill for a treasure-hunting crew. Forgetting for a moment the presence of such a device outside of a lab, or the fact it's in the hands of a charlatan, the ease with which the two--and Arafura in particular, since she seems the less flighty of the pair--choose to abandon their home and their father sounds contrived and far too convenient, just like their immediate recruitment by Captain Rackamore of the ship Monetta's Mourn. In what looks like a matter of hours, the sisters are out in space, ready for a remunerative job that might help the family's flagging finances, without a single apparent qualm about what and who they leave behind, or what kind of dangers they might face on the scavenger ship. Moreover I want to reserve a special mention to a scene in which the carnival lady's helper wrecks the girl's guardian robot Paladin to keep it from interfering with the examination: it looks ludicrous, absurd, excessive and totally out of context with the rest of the story. If it was meant as comic relief, I'm afraid it failed completely.
Faced with these difficulties, I would not have hesitated to abandon this book much earlier, had it been written by a less-respected author, so I struggled on, ignoring my own law about never reading something that feels like work rather than pleasure: still, the story remained un-engaging and after a while even the attempts at inserting peculiar words to show the changes in everyday language ("lungstuff" for air or oxygen; "lamps" for eyes; "coves" for persons, and so forth) became an irritant rather than background information. When tragedy hit the crew of Monetta's Mourn, with the assault by the pirate ship led by Bosa Sennen, I hoped that something would change, that I would see some strong reaction from Arafura, but once again my hopes were dashed: the girl's lack of substantial emotional responses strengthened my impression of a cardboard character with no depth at all, one I could not be invested in. Having lost what little interest I had gathered for the story up to that point, I gave up the struggle a little before the halfway mark.
What most troubled me with Revenger was that the potential for the story was there, but it remained untapped and was instead buried under uninspired writing and poor characterization. Not at all what I'm used to from a Reynolds book.
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